home *** CD-ROM | disk | FTP | other *** search
/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / music / models.lua < prev   
Text File  |  2005-07-16  |  4KB  |  185 lines

  1.  
  2. createRoom(40, 30, "images/"..codename.."/ves-p.png")
  3. setRoomWaves(5, 10, 4)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXXXXXXXX...XXXXXXXXXXXXXXXXXXXX
  8. XX..............X...X...................
  9. XX..............X...X....XXX....X.......
  10. XX........XXXX..XX.XX....XXX....X.......
  11. XX.........................X............
  12. XX......................................
  13. XXXXX..........X.....XX.....X.....XX....
  14. XXXXX..........X.....XX.....X.....XX....
  15. XXXXX....XX....X.....XX.....X.....XX....
  16. XXXXX.....X....X.....XX.....X.....XX....
  17. XXXXX.....X....X.....XX.....X.....XX....
  18. XXXX......X....X.....XX.....X.....XX....
  19. XXX............X.....XX.....X.....XX....
  20. XX.............X.....XX.....X.....XX....
  21. X..............X.....XX.....X.....XX....
  22. X..............X.....XX.....X.....XX....
  23. X..............X.....XX.....X.....XX....
  24. X....................XX.....X.....XX....
  25. XXXXX..........X.....XX.....X.....XX....
  26. XX.............X.....XX.....X.....XX....
  27. XX.............X.....XX.....X.....XX....
  28. XX.............X.....XX.....X..........X
  29. XX.............X.....XX.....X..........X
  30. XXXXX................XX...........XXXXXX
  31. XX...................XX...........XXXXXX
  32. XX................................XXXXXX
  33. XX.X......X.......XXXXXX...XXXXXXXXXXXXX
  34. XXXXXX....XXXXXX..XXXXXX...XXXXXXXXXXXXX
  35. XXXXXX....XXXXXX..XXXXXX...XXXXXXXXXXXXX
  36. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  37. ]])
  38. addItemAnim(room, "images/"..codename.."/ves-w.png")
  39.  
  40. amp1 = addModel("item_light", 28, 4,
  41. [[
  42. XX
  43. XX
  44. ]])
  45. addItemAnim(amp1, "images/"..codename.."/amp_00.png")
  46. -- extsize=9; first="amp1.BMP"
  47.  
  48. amp2 = addModel("item_light", 21, 4,
  49. [[
  50. XX
  51. XX
  52. ]])
  53. addItemAnim(amp2, "images/"..codename.."/amp_00.png")
  54. -- extsize=9; first="amp1.BMP"
  55.  
  56. amp3 = addModel("item_light", 14, 4,
  57. [[
  58. XX
  59. XX
  60. ]])
  61. addItemAnim(amp3, "images/"..codename.."/amp_00.png")
  62. -- extsize=9; first="amp1.BMP"
  63.  
  64. hlava = addModel("item_light", 33, 3,
  65. [[
  66. XX
  67. XX
  68. XX
  69. ]])
  70. addItemAnim(hlava, "images/"..codename.."/hlava_00.png")
  71. -- extsize=19; first="hlava 1.BMP"
  72.  
  73. small = addModel("fish_small", 5, 20,
  74. [[
  75. XXX
  76. ]])
  77. addFishAnim(small, LOOK_LEFT, "images/fishes/small")
  78.  
  79. big = addModel("fish_big", 4, 21,
  80. [[
  81. XXXX
  82. XXXX
  83. ]])
  84. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  85.  
  86. item_light = addModel("item_light", 17, 2,
  87. [[
  88. XXX
  89. .X.
  90. .X.
  91. .X.
  92. ]])
  93. addItemAnim(item_light, "images/"..codename.."/stalaktit.png")
  94.  
  95. item_heavy = addModel("item_heavy", 5, 7,
  96. [[
  97. XXXXX
  98. ]])
  99. addItemAnim(item_heavy, "images/"..codename.."/ves-8-tmp.png")
  100.  
  101. item_light = addModel("item_light", 6, 2,
  102. [[
  103. XXX
  104. .X.
  105. .X.
  106. .X.
  107. XXX
  108. ]])
  109. addItemAnim(item_light, "images/"..codename.."/stalagnat.png")
  110.  
  111. item_light = addModel("item_light", 5, 17,
  112. [[
  113. X
  114. X
  115. X
  116. ]])
  117. addItemAnim(item_light, "images/"..codename.."/sloupek.png")
  118.  
  119. item_light = addModel("item_light", 4, 25,
  120. [[
  121. .X
  122. XX
  123. ]])
  124. addItemAnim(item_light, "images/"..codename.."/lebka.png")
  125.  
  126. item_heavy = addModel("item_heavy", 7, 12,
  127. [[
  128. ..X....
  129. .XXX...
  130. XX.X.X.
  131. ...X.X.
  132. ...XXX.
  133. ...X.X.
  134. ...X.X.
  135. ...XXX.
  136. ...X.X.
  137. ...X.X.
  138. ..XXXX.
  139. .....X.
  140. .....X.
  141. ...XXXX
  142. ......X
  143. ]])
  144. addItemAnim(item_heavy, "images/"..codename.."/ves-12-tmp.png")
  145.  
  146. krabik = addModel("item_light", 11, 2,
  147. [[
  148. XX
  149. ]])
  150. addItemAnim(krabik, "images/"..codename.."/krab_00.png")
  151. -- extsize=5; first="krab1.BMP"
  152.  
  153. item_light = addModel("item_light", 26, 21,
  154. [[
  155. .X.
  156. .X.
  157. .X.
  158. .X.
  159. XXX
  160. ]])
  161. addItemAnim(item_light, "images/"..codename.."/stalagnit.png")
  162.  
  163. item_light = addModel("item_light", 15, 17,
  164. [[
  165. X
  166. ]])
  167. addItemAnim(item_light, "images/"..codename.."/hlava_m-_00.png")
  168. -- extsize=2; first="hlava m-1.BMP"
  169.  
  170. item_light = addModel("item_light", 15, 26,
  171. [[
  172. X
  173. ]])
  174. addItemAnim(item_light, "images/"..codename.."/hlava_m-_00.png")
  175. -- extsize=2; first="hlava m-1.BMP"
  176.  
  177. item_heavy = addModel("item_heavy", 35, 5,
  178. [[
  179. X
  180. ]])
  181. addItemAnim(item_heavy, "images/"..codename.."/ves-17-tmp.png")
  182.  
  183.  
  184.  
  185.